Pathfinder 2e dex to damage - At level 1, presuming an 18 in Dex, you should have a +9 to hit with 1d6+1 damage on hit.

 
Roll the weapon or unarmed attack’s <b>damage</b> die and add the relevant modifiers, bonuses, and penalties to determine the amount of <b>damage</b> you deal. . Pathfinder 2e dex to damage

You get to choose more at levels 9, 13, and 17. Thus, dual-wielding to get as many attacks as possible starts looking good. Redeemer will mean going a more supportive role and could fit good with marshal and still staying abit back and able to take a shot or 2. An Abadar Justicar (3 level prestige class) gets to add cha to hit up to 3 times per day. The archetype is very feats demanding. At 1st level, a rogue doing just 2d6 damage with a sneak-attacking rapier without ability bonus to damage is kinda weaksauce, and getting a +4 to that. Being good at the many dex-based skills. there are at least several in the game. The ability to add dex to damage is huge and makes you both hit hard and hard to hit. Pathfinder 2e has a system where you can etch runes onto weapons and armor. So I think they added it back first before buffing STR in this. From there, you can apply the Agile property onto the weapon (since the only requirement is that the weapon must be usable with Weapon Finesse) and get Dex to Damage as well. Deals 1d6+4 damage on a roll of 8, x2 on 18+. So if a 1st level rogue hits a flat-footed target with his dagger, he deals a total of 1d4 + 1d6 damage (ignoring strength/Dex to damage). 5xdex to damage. Source Core Rulebook pg. You drop a damage dice in favor of adding your dex to hit instead of strength. Small correction, eldritch archer dedication is a level 6 feat, so you have to wait until then to pick it. The main feat based methods of getting dex to damage, dervish dance, fencing grace, and slashing grace, are all for 1 handed weapons. AWT gives you the option to double your Weapon Training bonus when using Dex to attack and Str for damage. And, of course, finesse weapons are compatible with precision damage features for swashbucklers, rogues, and investigators. Prerequisite (s): Weapon Finesse, base attack bonus +1. In D&D 5e, Dex to hit and damage is baseline for a similar range of weapons, making me wonder about the implications of making this a house-rule in Pathfinder. dsharp524 • 6 yr. I've had a couple of people submit pathbuilder bug reports saying that unarmed attacks should not qualify for rogue thief racket dex to damage, citing: "However, unarmed attacks aren’t weapons, and effects and abilities that work with weapons never work with unarmed attacks unless they specifically say so. Pathfinder 2 - Analyzing damage output of a few weapons. #9 Starry Grace - Gain Dex to damage with a Starknife. That's how replacement works. AWT gives you the option to double your Weapon Training bonus when using Dex to attack and Str for damage. Bomb attacks are simple ranged attacks (proficiency+Des) and because of they are. (I'm somewhat guessing here, never got deep into 5e). This will give between +3 and +6 bonus damage, which is slightly lower than getting dex to damage, but you can still add your middling strength on top. Strength 18, Dex 16 is a possibility. you'll be able to put up some truly impressive numbers when it comes to overall damage. (I'm somewhat guessing here, never got deep into 5e). Calculate a damage roll as follows. Source Core Rulebook pg. Dex focus for damage is kind of bad though because there's a lot more stuff that increases str than dex. Source Core Rulebook pg. Dex has many other benefits already (AC, Ref saves). Dex based doesn't mean leave strength at 10 it means have Dex higher than str. When unlit, the poi deal only the listed bludgeoning damage. Agile weapons exist, but they are only for melee weapons. Roll a d20 and identify the modifiers, bonuses, and penalties that apply. Which is fine. Then the following quotes have some other specials: Tiny characters take up a space of 2-1/2 feet by 2-1/2 feet, so up to four of these characters can fit into a single square. However the main target of a bomb attack always take splash damage; at lvl 4 you get a feat that make you bombs do splash damage equal to your int modifier. Constitution is a good second choice, since you can expect. Removing DEX to damage (almost) entirely was a big step in making STR a viable ability score. That Fighter with the 1d12+4 greatsword strike at +9 seems so much better but some combats will keep that Fighter using 2 actions a round on movement. If you have natural attacks or use unarmed strike TWF, Dervish Dance allows you to add dex to damage with those attacks as well. 7 Kas 2019. The ability to add dex to damage is huge and makes you both hit hard and hard to hit. Key Ability: DEXTERITY At 1st level, your class gives you an ability boost to Dexterity. Jun 5, 2021 · However, this broad skillset doesn’t come without cost. While lit, fire poi cast dim light in a 10-foot radius; in combat, they deal 1d4 bludgeoning plus 1d4 fire damage. If you have natural attacks or use unarmed strike TWF, Dervish Dance allows you to add dex to damage with those attacks as well. This is my first time posting on here and I am still relatively new to Pathfinder, but the Magus role looked really interesting and I was curious as to what would be some recommended feats and spells I should consider when starting. In D&D 5e, Dex to hit and damage is baseline for a similar range of weapons, making me wonder about the implications of making this a house-rule in Pathfinder. I've had a couple of people submit pathbuilder bug reports saying that unarmed attacks should not qualify for rogue thief racket dex to damage, citing: "However, unarmed attacks aren’t weapons, and effects and abilities that work with weapons never work with unarmed attacks unless they specifically say so. As useful as dexterity is otherwise, this still feels like a bad tradeoff and low damage for someone whose job it is to deal damage. This is called a critical specialization effect. The Unchained Rogue also gains both Weapon Finesse and DEX to damage for one weapon which is compatible. Firstly, since you're new to pathfinder, I'll suggest you to consider picking up more strength if you interested in dealing damage. Deals 1d6. Str: 18 Dex: 14 Con: 14 int: 10 wis: 14 cha: 8 Max attack for melee, max damage for melee and throwing with 18 str, dex 14 is the cap for Hide Armor so that's all set there. To that end, look at archetypes that work both stats. Brutal Bully : If you’re going to use special attacks like grapple and trip anyway, more damage never hurts. I was of course obliged but also a little bitter about how our last campaign ended (how can a man get 3 nat 20s in a row on a dragon and wipe out 5 people at once) so this time I wanna create a class that is while neutral in nature can break the game in sheer damage and make him think of new. The armor for unusual creatures table shows that armor for tiny or smaller creatures offers only half the usual bonus. This was definitely a problem in pathfinder 1e. Barbarian, two swings at 1d8+10, 50% hit chance, - 5 map on 2nd attack. Accuracy yea, but damage no. How To Build A Melee Damage Fighter In Pathfinder 2e. I've read most of the stuff that's available in the archives and I'm noticing that the only way to get Dexterity to damage is to be a thief racket rouge? Is this true? Is there no other way?. The ability to add dex to damage is huge and makes you both hit hard and hard to hit. For bludgeoning damage and before level 8 you can use a Bo Staff if you want or another monk weapon. DEX to damage is a very rarely occurring event. D&D has historically subscribed to the reality that if you want to deal lots of damage using physics as opposed to magics, strength is pretty much a requirement. A Dragon Style monk has +1 damage at the cost of lower Ref, lower AC, and lower other stats because they can't afford to completely dump Str. You can throw this weapon as a ranged attack. I need Strength to eventually get heavy armor and alternate damage types (Gnome Flickmace looks sick), Dex is a no brainer as its. It should be noted that this would mostly be an issue at lower levels. Not to damage. 5xdex to damage. Finesse lets you choose Str or Dex for your attack roll, but damage rolls still add Str. Hi, sorry. , Paizo, Pathfinder, and the Pathfinder logo are registered trademarks . There was a new weapon trait "Powerful. covert_operator100 • 8 yr. Pathfinder 2e damage calculator. Therefor it. It gets access to medium armor, the ability to Sneak Attack with simple weapons, and the choice of Strength as its key ability score. Dex to damage is a much smaller benefit in 2e than it was in 1e, but it also opens the doors to some serious design issues if it becomes widely available. Almost all characters start out trained in unarmed attacks. You can start with an 18 dex and 16 strength, for a solid +3 to damage. 33 damage. Here are the most common ways to increase arrow damage with bows: But yes, in general, bows typically focus on firing more shots to pump out damage, but those little bonuses do add up. Smaller damage dice, even on a primary weapon, means you might as well go agile for more flat damage from more attacks. There is a feat that allows you to sub Dex for damage, its in Ultimate Feats from Mongoose Publishing, and I think its in the Net Book of Feats. Other feats let you add like dex to damage for slashing, or weapons you can finesse. If your Dex monk ignores Str entirely, this is a 4-7 point difference in damage. I play a thief rogue in my current campaign. Regular gunslingers get dex to damage at level 5 with any chosen firearm. The ability to add dex to damage is huge and makes you both hit hard and hard to hit. Archers have the advantage of range, but their flat 1d6 damage with the usual preferred weapon (Shortbow) is so low that you can actually do more damage with cantrips for the first few levels (considerably more at level 3). From Russian Federation. Their body is made of clusters of fungi, giving them the fungus trait, instead of plant. 20 damage. The second thing you need to know is that there are three ways to convert your Dexterity bonus into damage. With panache (1 action tax at beginning of combat) is at 1d6+2. Your assuming that a dex based character is completely dumping Str and showing why that's a bad idea. Also, a note on Guns, they do less damage than Bows in 2e. Gunslingers add their dex mod to damage with firearms at level 5 (gun training). Defense Potency Source Gamemastery Guide pg. But seeing how feat-starved a whip build ends up being, just using strength for attack, damage, and CMB from the get go is quite attractive. It grants the Gunslinger's Gun Training class feature early, which grants Dex to damage for one firearm. Calculate the result. Your eidolon's Strikes. Roll the weapon or unarmed attack’s damage die and add the relevant modifiers, bonuses, and penalties to determine the amount of damage you deal. Not to damage. Dexterity Based Warpriest. I'm always sad to see Pathfinder rpg options taken out of the game, even if i understand not everything can be implemented, but i've always been a strong opponent to dex to damage, as it makes strength irrelevant, DEX already boosting your AC, your attack bonus on ranged, your initiative, a bunch of important skills, and reflex saves. Mysterious Strangers add it to damage with guns, but not to hit. By default, ranged weapons don't add any damage modifier, although thrown weapons and slings add your strength modifier. 40 Books, 30 Bucks Pathfinder Legendary Games MEGA-BUNDLE is BACK for November!. An Aldori swordlord can add his Dexterity bonus (if any) on damage rolls made with an Aldori dueling sword instead of his Strength bonus. You only get Dex to Damage from the Rogue's Thief Racket. First time playing Pathfinder 2E and I'm trying to build a Gnome Dex Champion but I'm finding myself spread a bit thin. Source Pathfinder #166: Despair on Danger Island pg. (I'm somewhat guessing here, never got deep into 5e). You can throw this weapon as a ranged attack. 18 STR, 14 DEX is a fine build, giving you +4 to attacks and damage. So my DM has recently changed to Pathfinder 2E and he asked us to create builds for our characters. But the difference between "max dex to damage" and "18 strength" is only like 3 damage per hit, which isn't really worth investing a lot of resources into. Rogues are stereotyped as a Dexterity class in both D&D 5e and Pathfinder 2e. Eidolons benefit from your Handwraps of Mighty blows. Melee damage roll = damage die of weapon or unarmed attack + Strength modifier + bonuses + penalties. As a magus your Int isn't super important because you replace your normal spell attack rolls with your better weapon attack rolls anyways. You try to knock something out of a creature’s grasp. Monk and Staff Acrobat come immediately to mind. 2 days ago · Whip. I'm not particularly sure why you're opposed to allowing strength to AC while also allowing dex to damage. I'm going to use this thread to document all of the effects that are used in the ICRPG ruleset. Source Core Rulebook pg. I think that's already more than a level 1 monk in 5 e does. So, fighter nearly at giant instinct level of damage, without needing an action to rage, or being 3 ac lower. Whenever you score a critical hit with a claw or an unarmed attack you gained from a lizardfolk ancestry feat, you apply the unarmed attack’s critical specialization effect. I believe a rogue's ability to add Dex to damage may apply with certain ranged weapons, but I am not 100% sure on that. You're talking about a +4 damage increase at 1st level. So, you add your dexterity modifier to damage rolls with finesse melee weapon attacks. Melee damage roll = damage die of weapon or unarmed attack + Strength modifier + bonuses + penalties. A thrown weapon adds your Strength modifier to damage just like a melee weapon does. Prerequisites: Dexterity 13, Weapon Finesse, Perform (dance) 2 ranks, proficient with scimitar. Dex to damage means you can have high damage, high AC, high reflex, high stealth, high thievery, high acrobatics, high to hits on melee and range. Strangely, the Estoc (from Melee Tactics Toolbox; like a big rapier, even though the evolutionary origin is different) doesn't get a Dexterity-to-Damage feat: It qualifies for use with Weapon Finesse if you have Exotic Weapon Proficiency for it, but you can't use Slashing Grace because it is a Piercing weapon, and Rules As Written you can't use Fencing Grace because it isn't an actual Rapier. You can start with an 18 dex and 16 strength, for a solid +3 to damage. However, Dexterity is AC and To-Hit, making it probably the stronger stat. Ranged damage roll = damage die of weapon + Strength. Ranged damage roll = damage die of weapon + Strength. There's also a handy feat you get pretty early that lets your weapon bounce back in your hand after hitting a target with it. A thrown weapon adds your Strength modifier to damage just like a melee weapon does. 19 4. Strength builds have higher damage, higher health (since they need str + con rather than dex + con + str), the same AC (or higher with heavy), and only one skill to invest so they don't have to spread their skill boosts as much (and it's one of the best skills). The crit specialization is well suited for a rogue, and forceful is never a bad trait. Starry Grace appears to grant thrown dex to damage with Starknives, but not Slashing Grace with daggers. 1d4 1d6 1d8 1d10. You can Strike with your fist or another body part, calculating your attack and damage rolls in the same way you would with a weapon. Only Slashing Grace, Fencing Grace, and Dervish Dance as feats allow for it. 18 STR, 14 DEX is a fine build, giving you +4 to attacks and damage. Ability Scores. If you critically fail a check to Trip using the weapon, you can drop the weapon to take the. 5e/d20 > Pathfinder Dex to dmg. Int: If you’re dumping Charisma, you can afford a bit of Intelligence for the extra Trained skills. Dexterity affects the chance to hit with all bows and crossbows Non-composite bows and all crossbows have a fixed damage number, your stats don't add to it. Simple firearms do decidedly more damage than simple crossbows at the cost of reduced range. ) If you're willing to invest in both STR and DEX, you'll probably fair better. Calculate the result. Dex fighters are best at ranged generally, but you can have a finesse weapon as a backup and do reasonable damage, just not as much as a strength character. However, I just saw today that it is a 2-handed weapon. Then the following quotes have some other specials: Tiny characters take up a space of 2-1/2 feet by 2-1/2 feet, so up to four of these characters can fit into a single square. Damage at 4: 2d8 + 3. Confusingly, the new feats published in the Advanced Player’s Guide introduced the Ranger’s first Focus Spells, which are called “Warden Spells. Would homebrewing dex to damage break the balance in Pathfinder 2E? Here are our thoughts on the subject!Get the Pathfinder 2e Core Rulebook! https://amzn. Well, you will get Dex to damage with your focus weapon with Fencing Grace, and won't have to deal with the mass of restrictions Slashing Grace shoves down your throat. Agile Enchant is one way. So starting with 18 DEX / 16 STR can be nice bonus damage at 1st level, but it's more likely you'll feel the difference the most not in damage, but with the Athletics skill or the type of Armor you can wear: Med/Heavy can use Fortification Runes at mid-levels, negating Crits against you, but that requires higher STR rating to avoid speed/skill. Ichthus95 • 6 yr. (C2) SAD characters are more powerful out-of-the-gate and also scale better than MAD characters, making the options unbalanced. A dex Champion will deal fairly poor damage, but have amazing defence and can be a great tank. For an 18 DEX, 16 STR character, the inability to add DEX to damage would be a 12% drop in overall damage, while using a d8 weapon where proportionately your attribute has the least overall impact. Roll this after doubling the weapon's damage. As much as I like the idea I see the following problem. Author: MrVauxs Project Source: Project URL Versions 10+ (Verified 11) Last Updated 3 months ago. " IRUXI UNARMED CUNNING FEAT 5 LIZARDFOLK You make the most of your iruxi unarmed attacks. Dex to damage is not a thing in PF 2e, with the single exception of Thief Rogues. However, the Ruffian rogue racket changes things. Dex has historically been the most powerful ability score and 2e made a very conscious effort to downplay its power both by making it less useful and by making ability score increases far more plentiful. Ranged weapons with this trait use the range. Monks are extremely MAD, and despite Pathfinder 2e’s generous number of Ability Boosts you simply can’t be good at everything that the Monk can do. Third Path to Perfection Level 15 You. 1 day ago · Kusarigama. 283 4. This guy is getting +1 from strength and +9 from dex, with another +18 from Power Attack, for +28 total on a finesse weapon, and +8 from the other abilities as the first fighter, for +36. May 26, 2015 · The rogue may now use dex to damage with that type of weapon. Benefit: When wielding a scimitar with one hand, you can use your Dexterity modifier instead of your Strength modifier on melee attack and damage rolls. The easiest method. Calculate, graph, and compare different classes, strikes, and spells. They rely a lot on gun specific class features to do precision damage and special effects which you won't have. A +1 weapon enchant called agile allows weapons dex to damage as long as its not two-handed and can be usable with weapon finesse. 1d4 1d6 1d8 1d10 1d12. By making some clever choices, we can greatly close the damage gap between. Maybe, just maybe, we let strength maintain this one teensy, tiny advantage. My GM sees stuff like that being ok. While lit, fire poi cast dim light in a 10-foot radius; in combat, they deal 1d4 bludgeoning plus 1d4 fire damage. Pathfinder has many types of checks, from skill checks to attack rolls to saving throws, but they all follow these basic steps. STR would still be the Damage stat, meaning it's modifier is the one used to calculate damage. While it is of course any GM’s purview to allow such things, allowing Dex to damage for just anyone will entirely unbalance the game and will push Dex toward the god-stat status it has in other. Dex to damage is a much smaller benefit in 2e than it was in 1e, but it also opens the doors to some serious design issues if it becomes widely available. Thank you Reddit for the thoroughness x. Roll the weapon or unarmed attack’s damage die and add the relevant modifiers, bonuses, and penalties to determine the amount of damage you deal. influecers gone wild, new york times crossword puzzle answers today

Source Core Rulebook pg. . Pathfinder 2e dex to damage

The only exception is if the replacer effect explicitly says you can't get 1. . Pathfinder 2e dex to damage skipthegamesmorgantown

A +1 weapon enchant called agile allows weapons dex to damage as long as its not two-handed and can be usable with weapon finesse. I doubt there will ever be an easier way to get it that "be a specific class with a specific path", although I could see some other classes getting it. PF2e asks you to make use of the strengths of whatever build you make. At higher levels you will also invest into Strength with a belt of physical might. I was of course obliged but also a little bitter about how our last campaign ended (how can a man get 3 nat 20s in a row on a dragon and wipe out 5 people at once) so this time I wanna create a class that is while neutral in nature can break the game in sheer. With Focused Weapon, base damage of the weapon is unimportant. Calculate a damage roll as follows. dex to hit str to damage is pretty fine, most comes from the runes later on for extra dice. Apr 22, 2012 · Also, dex has never added to damage in 3E, 3. So, you use Dex if Ranged, or Str if Melee. I need Strength to eventually get heavy armor and alternate damage types (Gnome Flickmace looks sick), Dex is a no brainer as its. Some armor, shields, and weapons are instead made of precious materials. Damaging Armor Your armor’s statistics are based on the material it’s predominantly made from. 1d4 1d6 1d8 1d10 1d12. Fencing Grace (Combat) Your dashing style and fluid rapier forms allow you to use agility rather than brute force to fell your foes. Would homebrewing dex to damage break the balance in Pathfinder 2E? Here are our thoughts on the subject!Get the Pathfinder 2e Core Rulebook! https://amzn. The Unchained Rogue also gains both Weapon Finesse and DEX to damage for one weapon which is compatible. If you're looking for ranged attacks gunslingers get dex to damage at level 5 including the bolt ace who uses crossbows. So, at face value, we'd say rogue is 2 points ahead if neither sets up their big hit, unless swash takes 14str. Aug 27, 2021. At higher levels, your ability bonus to damage becomes a smaller and smaller part of the whole. It should be noted that this would mostly be an issue at lower levels. You can get returning as an extra free property rune on your weapons, so your strength issues can be mitigated by a damaging property rune instead, and when the. Enemies deal considerable damage. Just subs Dex for Str for damage. However, moving denied your full attack, so ranged attackers invariably got off between one and SIX (depending on level) more attacks than melee-only. Damage isn't everything. 1d4 1d6 1d8 1d10 1d12. Skill Feats Level 2. • 2 yr. The three types of main weapons (dagger is kind of an off-hand weapon, and it's got the D4, but it's still kind of an iconic and very useful weapon for a rogue) I'd use on a Thief would be: Rapier - for the Deadly D8, and the Disarm, even if Disarm is actually the overall worst maneuver I think. So there's really no way to do it outside of consuming spells. Archery got a lot better in Pathfinder! It was bad in 3. It looks like you can use a shortspear with Swashbuckler's finesse, and get Dex for damage if you use the Dervish archetype. At 1st level, a rogue doing just 2d6 damage with a sneak-attacking rapier without ability bonus to damage is kinda weaksauce, and getting a +4 to that. Instead, monks are generally defined by the styles that they use, if any. But the curve blade is 2H, so it's a no-go. A purely DEX melee Fighter might be a rough go. A katana is a curved, single-edged sword known for its wickedly sharped blade. = E. and honestly with the way the points work you can afford to have a little bit in str as well. Chr:18 (will give you +4 to AC, +4 to saves if you have divine grace). However, moving denied your full attack, so ranged attackers invariably got off between one and SIX (depending on level) more attacks than melee-only. But the curve blade is 2H, so it's a no-go. Enemies deal considerable damage. Currently don't have my ancestry feat pick. If you're looking for ranged attacks gunslingers get dex to damage at level 5 including the bolt ace who uses crossbows. On a successful check, you hit and deal. Enemies NEVER critically fail saves. For the case of the Unchained rogues finesse training, there's even an faq explicitly saying it can get you 1. Melee damage roll = damage die of weapon or unarmed attack + Strength modifier + bonuses + penalties. AON says you get the gun training (IE, fighter training) class feature instead. The first two only give you DEX to damage, Weapon Finesse gives you DEX to attack, and the last one gives you both (but Weapon Finesse is one of the prerequisites). My GM sees stuff like that being ok. DEX to damage is a very rarely occurring event. Also as others have pointed out magic can add dex to. Perhaps weapons which rely on Dec should have a bonus to critical confirmation to better reflect real life! In short, dex to damage is not appropriate for a 3. Instead, monks are generally defined by the styles that they use, if any. Thomas Shey. Perhaps weapons which rely on Dec should have a bonus to critical confirmation to better reflect real life! In short, dex to damage is not appropriate for a 3. My GM allows us to make up certain feats, with his approval, that do the same thing if we make it similar. #9 Starry Grace - Gain Dex to damage with a Starknife. Altogether, the Brawler is good at battlefield control, disabling single targets, and hunting spellcasters. Question about Thief Racket. They do not recieve bonus to damage from strength or dex. Roll a d20 and identify the modifiers, bonuses, and penalties that apply. Your dashing style and fluid rapier forms allow you to use agility rather than brute force to fell your foes. There's also a handy feat you get pretty early that lets your weapon bounce back in your hand after hitting a target with it. Gun Training (Ex): Starting at 5th level, a gunslinger can select one specific type of firearm (such as an axe musket, blunderbuss, musket, or pistol). 5xdex to damage, such as the agile weapon enchantment. Trench Fighter gets Dex to Damage at level 3 for one type of fire arm. Your damage from weapon specialization increases to 4 with weapons and unarmed attacks in which you're an expert, 6 if you're a master, and 8 if you're legendary. That's a lot! At the end of the day at lvl 20 strength only gives +5 or 6 damage on attacks. The fire can be extinguished using the Interact action. Only the gunslinger adds dex to damage with a crossbow, and only at lvl 5 with a certain archetype. Ability Damage: Damage to your Dexterity score causes you to take penalties on Dexterity-based skill checks, ranged attack rolls, initiative checks, and Reflex saving throws. Ar eyou looking for pathfinder 1, pathfinder 2, or starfinder advice, because you are currently in the. 5, average tail damage 16. the big thing with a crossbow is you can dump strength and not take a hit to damage, and you can still eventually get all the rapid-shot stuff like a normal archer would. Advantages of DEX: You can choose between ranged and melee, the latter still adds STR to damage as an off-stat and doesn't need reloading time. 19 4. Melee damage roll = damage die of weapon or unarmed attack + Strength modifier + bonuses + penalties. Finesse lets you choose Str or Dex for your attack roll, but damage rolls still add Str. 18 STR, 14 DEX is a fine build, giving you +4 to attacks and damage. Dex to damage 2e. My GM sees stuff like that being ok. Skills Athletics +8, Nature +8, Stealth +10. That would let you get away with a build that only has 12 or 14 Str. It looks like you can use a shortspear with Swashbuckler's finesse, and get Dex for damage if you use the Dervish archetype. If you have natural attacks or use unarmed strike TWF, Dervish Dance allows you to add dex to damage with those attacks as well. My bad though, should have pointed you to page 451 where they actually get to damage! Strength to melee + thrown damage. Enemies NEVER critically fail saves. Instead, monks are generally defined by the styles that they use, if any. Roll the weapon or unarmed attack’s damage die and add the relevant modifiers, bonuses, and penalties to determine the amount of damage you deal. You can also go Fighter and do fine, you'll deal a little bit less damage than a str build but it's honestly not that much. Currently the Agile Enchantment, and the Dervish Dance feat are the only ways to get DEX to Damage in Pathfinder. At level one with 12 Dex that is still 16 AC before using Mountain stance, 19 while in stance. As much as I like the idea I see the following problem. Fungus Leshy. You won't get "swing for the fences" damage on a dex fighter. If you shoot not flatfooted target it will be 4d10+16, 38 average damage, still good. Better reflex saves. Agile Enchant is one way. best third action is flank or assurance trip/shove, and the monk reaction feat is nice with a reach bo staff. Benefit (s): You may add your Dexterity modifier in place of your Strength modifier when wielding a weapon that gains the benefits of the Weapon Finesse feat when determining additional damage inflicted upon a successful attack. . vina sky dredd