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The ceiling is low; only being 4/four feet. . Backrooms level 3

Level 1 - Habitable Zone (Skin-Stealers) Level 1: You will spawn in an empty garage, it is safe. Infinite, random level generation (over 600 million sq. Description: The first picture that has been ever taken on Level 63. 2 unfolds as a boundless field, awash with a dense bloom of kaleidoscopic crystals. 2, fondly termed "The Crystal Garden". "No longer do the people of the Backrooms have to live in consternation of the unknown. If you are entering this Level for the first time, you will. Level 0, The Garage, The Hub, Pipe Dream & Level 3 Guide For Escape the Backrooms. Level 9223372036854775807, also known as The Escherian Stairwell, is seemingly an infinite stone staircase with openings where a white void can be seen. The Backrooms Game FULL Edition currently in development, releasing into Early Access soon™! 3 SIMPLE RULES. Typical levels—for whatever value of "typical" can be expected from the Backrooms—tend to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. Level -3是后室的第三个负数楼层。 》不安全 》未勘探完全 》实体数量中等 Level -3仍然大部分未被探索,但有人设法找回了一张照片。没有确切的证据表明是谁拍的这张照片,因为镜子上没有显示他们的倒影。有人认为是传说中的摄像师拍下了这张照片,Level -3是一个迷宫,里面有无数的镜子、窗户. When going up The Staircase, you'll find yourself in a glitchy void place with an annoying glitchy sound playing. Escape the Backrooms, the bone-chilling horror game brought to you by Fancy Games will take you on a thrilling cooperative adventure based on the infamous Backrooms creepypasta. 1, known colloquially as "Echo Caves". Walk in but do not go past the ramp's end. 2 Computer rooms 1. was able to aid the Group in killing the Wretch and delivering it to Base Alpha in Level 0 1. They have unkempt black hair on their heads and large mouths filled with sharp teeth. Many travelers consider Level 36 to be a secondary hub of the Backrooms, similar to the Hub, since its exit leads to any outdoor levels, with the designated numbers of the levels. Level 338 resembles a nightclub-themed partyhouse. The once familiar rooms now harbor murky, stagnant pools reaching up to your waist. Description: Level 81 consists of many different office-like buildings, similar to those found in The Frontrooms. Description: In Level 3, the rooms are smaller and tunnels are more claustrophobic than in lower levels. The Backrooms の階層の一覧です。 無印通常階層の一覧へ。 通常階層 η の一覧へ。 Level PL-0: "Boilery" (ボイラー) Level PL-1: "Tunele Steampunk" (スチームパンクなトンネル) Level PL-2: "Nostalgiczne blokowisko" (望郷の団地) Level PL-3: "Kosmiczna Otchłań" (宇宙の深淵) Level PL-4: "Dublin" (ダブリン) Level PL-5: "Wentylacja"(換気口. Wanderers who enter this level will experience complete silence, with some areas measuring at -6. It's just that there's ice. In total, there are 21 levels, 14 entities, 15 items and many objects. A sub-level is usually smaller, albeit more detailed — but not always. during 2016, including video evidence of three (3) Wanderers using a drone to record footage of Level 11. Level 3 is also the level where the WiFi is the strongest. The Abandoned Office is a dimly lit environment with flickering lights and peeling wallpaper on the walls. Level 10: Field. 3 is an irredeemably corrupted hellscape of steel and glass. This Ending is pretty unique, and weird. 3 < > 44 Comments Chowell10 Mar 29 @ 5:06pm Level 1. The catwalk also seems to have metal handrails that extend with the catwalk’s direction and position. Description: Clumps are strange, dangerous bundles of limbs, capable of tremendous speed and incredible agility. 24 is a giant system of cables, sockets, and small pipes, fleshing out the entire building. Level 1. Unlike the usual spatial liminal Positive Levels, Negative Levels tend to have surreal REM sleep and trippy elements, and liminality in Negative Levels is more situational or psychological. The once familiar rooms now harbor murky, stagnant pools reaching up to your waist. Level 3 is one of the better-known levels of The Backrooms, a network of subterranean tunnels and rooms that exist behind the walls of the real world. Explore different levels, find easter eggs, run for your life, and have fun =) You can encounter other people, as well as strange entities all across the different levels. Similarly to Level 0, the layout of Level 3 appears to be randomly segmented, shifting and warping in many directions, most of which being illogical in appearance. of the level will appear, as well as pixelating the region it covers. Backrooms Wiki. The Abandoned Office is the fourth level of the game Inside the Backrooms. Level 59 and also referred to as “The Sins of a Massive Mall” takes the form of an expansive shopping area, featuring a multitude of various retail stores and malls that would be normally found in the center of a city. Level 11 is a sprawling, desolate cityscape of monolithic buildings and winding asphalt roads. 25 possible Breaker and Switch locations in the Level 3 Electrical Station. Level 6. Currently we are in update 3. It is SAFE , SECURE and has a MINIMAL ENTITY COUNT. Possessing a unique day-and-night cycle, Level 3 is inhabited by several entities that tend to avoid “sunlit” rooms. Vì lý do trên, gần như rất khó hoặc thậm chí là không thể rời khỏi The Backrooms. The Backrooms is an urban legend and creepypasta about a maze that seems to have no true end. Level 6. In this level it is easy to find random objects, some of which can be very valuable, such as lighters and weapons. Doors are rarely found; they house metal shelves and ventilation ducts. The motel is located in a desert, which flourishes cacti and other plants adapted to the dry environment. Level 1 is a massive warehouse with concrete floors and walls, exposed rebar, dim fluorescent lights placed on the walls, and a low-hanging fog with no discernible source. Secondly, the logo/company these gas stations are supposedly owned by are distinguishable from the Frontrooms, no indications of any company in Level 3. [1] The area is described to have the smell of wet carpet with the sound of buzzing lights. Similar to Class 0, one should expect a relatively easy journey when traveling through levels with this difficulty. Dotted across the walls are various filing cabinets. The full summary on Level 0 of the Backrooms. Level 3 was almost a combination of level's 1 and 2: more pipes, more labyrinth-like stone brick corridors, and more of that uneasy silence I'd grown used to. The climate of the level never appears to shift from an overcast, leaden sky, with brief and infrequent spells of light rain and fog. Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon entry. The Backrooms If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty. Adding new dimensions in which Backrooms Levels generate - all available for you to explore. Description: Level -3. When that’s done, iirc, the diagonal bit in front of the 2nd mirror should open, when it. Level 3 is one of the better-known levels of The Backrooms, a network of subterranean tunnels and rooms that exist behind the walls of the real world. 1 Like. The setting bears a strong resemblance to a very old and eerie office,. This group consists of around 50 members. It's best to walk up until you hear a Hound, and then run for the door. The Backrooms. Currently we are in update 3. Any and all wanderers present in Level 4. The water is extremely cold, measuring 20 degrees Fahrenheit (roughly -7 degrees Celsius). Then note down colors (e. Although they are present in most levels, they seem to thrive in Level 2. The Originals are a group of people trapped in the Backrooms throughout the passing of human history. Diện tích của khu vực được ước tính là khoảng 350 triệu mét vuông (~563 triệu ki-lô-mét vuông), diện tích phỏng đoán này làm cho việc gặp được những lữ khách khác ở Level 3 là tương đối hiếm. On certain occasions, a mist appearing to “lower down” the. It is assumed that the walls, floor, and ceiling are all made of smooth stone as its texture suggests. of the level will appear, as well as pixelating the region it covers. This level does not have large rooms like The Poolrooms; instead it is made out of an infinite series of hallways, made out of arches decorated with expansive tropical plants. • Facelings (children wearing red vests with no face. I utilized a darker atmosphere to give it a more horrific feeling, as well because it looks more unique in my opinion. 5 meters above the surface of the water. All Reviews:. There are lots of tutorials on youtube on how to B-Hop so I recommend checking them out. In this video I will be showing you how to bea. Level 33: Mall. 4 is an expanse nestled within the corners of Level 3's confines, lurking within the deepest sections of the electrical station. Backrooms Level 9223372036854775807. Yo, Creator add this, Level the end concept: Has text blocks that say THE END, Add computers and bookshelfs, Level ! concept, Hallway with red lights and white walls with doors every 3 feet and exit sign every 10 feet, Eyes: Dangerous entity that jumpscares you, Take the appearence of an eye, Glitches: Entitys that trick you by becomeing a video game character. 1 Factory 1. Like many levels of The Backrooms, Level 3 contains only very small creatures, such as various types of arthropods, velvet worms, and tardigrades. The Backrooms. Level 3, also referred to as "The Electrical Station", is an expansive complex of attenuated brick hallways with electrical machinery scattered throughout. #backroomsrecorded on january, 2nd, 2000 using Canon EOS D30Do not repost, reactions are allowed. The catwalk also seems to have metal handrails that extend with the catwalk’s direction and position. The walls of Level 81 can vary in material from brick, to concrete, to wallpaper, and can appear in several colors such as light blue, dark green, and yellow. There is no Room 666. welcome to broogmass day 3 (level 2!) This is the third day of Broogmass, and i'm going over level 2 in the backrooms. It takes approximately 1 hour for the plant to reach its final state. Then, it the hallway with the hanging guy, hug the RIGHT wall until you find a button. Stage 3 is the fourth stage in The True Backrooms. Then go back to elevator and click "F" while aiming at keypad to be able to input the code. These levels are easily identifiable by their typical liminal. Close gas pipes by using the handles. Transcend into the surreal spectacle of Backrooms Level -3. Level 7, known as "Thalassophobia", is known for its vast, infinite sea that stretches indefinitely. Level 400, more commonly known as "The Ocean of the Final Frontier", is an infinite ocean, with a presumably infinite depth. After this, is a long hallway, with a door halfway across, and a hound at the end. It is home to the Wretch, a human being. During the 100th shift, you may experience flashbacks. Level 3 is a labyrinth of bizarre machinery in the Backrooms, an alternate dimension of creepy online urban legends. In 1998, Water World, Inc. It is also home to several other entities, such as Smilers, Scratchers, and Facelings. This level appears to be as ancient as the Backrooms themselves, having been discovered in 1930 by a wanderer named Ronald M. The dreary atmosphere of Level 10, coupled with its. Level 2 is a long, dim maintenance tunnel, wich has two "routes". It is home to the Wretch, a human being. However, soon after, the wanderer fell into the void and woke up where they had first fallen asleep. After you spawn, head to the garage with colored cars (look on Images to help section to see how the doors look like). There is no Room 0. Level 100 is the 101st Level of the Backrooms. A lukewarm pool with a dim light shining in the distance. The Outpost is the 3 rd sector of Level 998, and can be accessed by entering a house in The City. These levels pose a major threat to any living things inside them, and any entry to these levels should be avoided. The Backrooms as you've never seen before. Level 3, also referred to as "The Electrical Station", is an expansive complex of attenuated brick hallways with electrical machinery scattered throughout. This level appears to be as ancient as the Backrooms themselves, having been discovered in 1930 by a wanderer named Ronald M. ; Entering a randomly found. It can be considered the proverbial "dumping grounds" of the Backrooms — a wasteland of unused, discarded data deleted from the database, an assemblage of seemingly innumerable levels. Match the. It is important to note that the lights within this. com/, https://backrooms. Players usually take an advantage of glitches to make game easier. Nível 3, também conhecido como "A Estação Elétrica", é um complexo expansivo de corredores de tijolos alongados com maquinaria elétrica espalhada por toda parte. The majority of the level is a monochromatic grey, albeit some parts such as lights deviate from the dominating color. They are taller than the tallest trees in the Frontrooms, the largest Green Giant measuring approximately two miles (3. They all consist of randomly segmented rooms, which form in no particular pattern, and are extremely loud with the noises of machinery. Make sure to take one, since surviving this level is very difficult without one. Level 363, also commonly named as Outside the Windows, is the 367th level in the Backrooms. There is no Room 0. The depth of the ocean is unknown, as. The best way to escape a Smiler is to keep eye contact. : 2 red, 1 green, 1 blue). This level has walls that seem lifeless but are clean and painted white. Contents 1 Description 1. Bread_time - useful information about the vales in level 5. Level 7, known as "Thalassophobia", is known for its vast, infinite sea that stretches indefinitely. Arcade Cabinets. Level 3, also referred to as "The Electrical Station", is an expansive complex of attenuated brick hallways with electrical machinery scattered throughout. Grainy footage of Level 6. Sub-Levels are levels with a direct connection to their parent level, but lack enough distinguishing qualities to be labeled with their number. The ceiling has large and small pipes attached. The first known image of Level 50. The Backrooms Level 2 is also known as Pipe Dreams. Smilers thrive in dark and damp areas. Go to the far right through a red-ish door with a window. Developed and published by Fancy Games, this game delivers an immersive experience that will make you question reality. Sources: https://backrooms. On Level 3 (Smilers – Habitable Zone), going up the ramp will bring you to a second story of the garage where Smilers will stop chasing you after a certain point. 1 Level 974 Level 0. 5 meters above the surface of the water. These walls may also vary in texture and design. Level 3 – Electrical Station. These mini-games scale in difficulty depending on what phase, and how many people you have in your lobby. LEVEL 2/ unknown for now. Instructions. It is a class 4 danger level. 在那里,一扇未上锁的门会把来这里的人带到Level 2。 出口. Whilst primary source Macchina imagery predates this image, this one is one of the most well known. The majority of the liquid from Level -6 had been drained into Level 22, submerging Floors 1, 2, 3, and 4 completely and partially flooding Floors 5, 6, 7 and 8. Some rooms on this level have windows, though most of them have been completely blacked out. 4 Đón nhận. They are typically divided by a door, floor, or can only be accessed by no-clipping. There will be a significant amount of machinery, as well as the risk of a warehouse filled with fog and standing water. Doors are rarely found; they house metal shelves and ventilation ducts. Level 37. Recent Reviews:. Created by Kenopsia-K. gg/9PT5AEnNByRecorded Video n°4Level 3 "Electrical Station"These videos are based of the backrooms wikidot with. Some are home to sustained communities, while others pose major threats and hazards to the life inside them. LEVEL 3/ Old state penitentiary in Jefferson City, MO (April 13, 2013) LEVEL 4/ no location provided by the photographer but we know it was Taken on September 12, 2011. The architecture of the tunnels consists of bricks in the upper half, and stone in the lower half. The full summary on Level 0 of the Backrooms. Hounds are skinny humanoid dogs with medium length black hair going down on both sides of their head and black eyes with white pupils. It has IMPORTANT FILES , VARIED REALITY. It is. One of the best-known examples of the Internet aesthetic of liminal spaces, which depicts usually busy locations as unnaturally empty, the Backrooms was first described as a maze of empty office rooms that can only be entered by "noclipping. The depth of the ocean is unknown, as. The walls of the corridors are made of rough, cold stone that feels almost alive to the touch. The architecture of the tunnels consists of bricks in the upper half, and stone in the lower half. Any and all wanderers present in Level 4. The silence drowned out the music emanating from nowhere. The catwalk also seems to have metal handrails that extend with the catwalk’s direction and position. The lights from the ceiling shine around the pool, and the windows provide a beautiful night view, giving it a peaceful feel. 3 by simply continuing to explore the Backrooms. Ended up on Level 3, also known as the Electrical Station. Level 10 is an expansive pasture of wheat and barley fields stretching endlessly in all directions, divided into plots by lines of trees and shrubbery. Level !, also known as "Run for Your Life!", is an Enigmatic level inside of the Backrooms. So take a look at these cool interesting maps I found on the workshop. So it's best to open and close the door once, in quick succession, to make sure no Hounds are nearby. The door to the entrance room is located on a fixed spot on the concrete ceiling, roughly 4. Level 50 is a seemingly infinite paved asphalt two-lane highway amid desert terrain, with the street stretching in both directions and indefinitely fading into the distance fog. Rules for success. Level 3 – Electrical Station. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. The B. Written by Anonymous. The Backrooms is an Online Co-Op experience with friends, dynamic levels, and proximity voice chat. These levels pose a major threat to any living things inside them, and any entry to these levels should be avoided. 已知有三种方法可以离开Level 2。 在Level 2找到一个消防通道会把人送到Level 3,尽管危险和风险都很大。 进入一个办公室风格的电梯会把人带到Level 4。 卡出一个角落在极少数情况下会把人带到 Level 364 。. Whilst primary source Macchina imagery predates this image, this one is one of the most well known. The End creates the illusion of escaping the Backrooms. 14 existing in the Frontrooms regardless. Level 6. here is my final experience in the Backrooms: Level 3. This game is based on the famous creepypasta with many real references implemented such as iconic. The Green Giants are responsible for supporting the inner. Il est recommandé de n'entrer dans le Niveau 3 que si vous êtes correctement préparé à. Level 6: Darkness. Check the right wall for a breaker, and then head to the next door. 1, known as "Space Complex", is a sub-layer found within Level 3. Backrooms - Level 19. Introducing my meticulously crafted GMod 'Escape the Backrooms' mod collection. However, the amount of furniture and decals do not help your sanity, as your sanity drains at a very rapid pace, so make sure to keep. With walls comprised mostly of bricks and stone, Level 95 is a series of interconnected corridors that stretch from small to enormous distances. To ensure the safety of the wanderers, The M. We shall contain the virus in its home level, or else it will spread and devastate all of the Backrooms. The Originals are a group of people trapped in the Backrooms throughout the passing of human history. The Nuclear Membri, also known as Entity N-1 (Nuclear-1), was the first entity to be discovered in Level -6. 3 is a sub-level of Level 0. The best way to escape a Smiler is to keep eye contact. Level 4. Bring up the screenshot or note of the gear angles from the note. Level 6. Level 3 is the 4th level of the Backrooms. The number lock is a metal lock with a 5 digit combination. Each of the tunnels are narrow and enclosed, with some requiring wanderers to crawl through them. So take a look at these cool interesting maps I found on the workshop. It is assumed that the walls, floor, and ceiling are all made of smooth stone as its texture suggests. i was hoping i never had to do Stage 2 again, but The True Backrooms was updated to add Stage 3 so NOOOOOOOOOOOOOOOOOOOOOALSO; FLASHING LIGHTS WARNING. Think of them as spin-offs of the level they can be found in, levels within the level, or a level between two other levels. The Originals are a group of people trapped in the Backrooms throughout the passing of human history. One of Level 399 's Rosatin Hotel rooms. The setting bears a strong resemblance to a very old and eerie office,. Level 3 takes on the appearance of a massive complex of brick walls, metal gates and doors, shelves, and electrical machinery, hence the name. Room -1 is completely black, though all objects have a neon green outline. normal levels form the framework of the Backrooms, and vary greatly in size, danger, and habitability. Similarly to Level 0, the layout of Level 3 appears to be randomly segmented, shifting and warping in many directions, most of which being illogical in appearance. There are only around 50 permanent members, with the rest staying with the outpost for a few days before moving on. This makes it nigh impossible to make out any tangible structures or landmarks. This Level includes buildings that can be found in a typical city in The Frontrooms. There are 6 locations in the East Substation, 5 in the West Substation, and 14 in. A False End, also known as The End or A False Ending to many, is a trap location or level that is meant to "lure" wanderers into a false sense of security, thinking that they have escaped The Backrooms. Most areas of the level are entirely devoid of furniture and other accessories one would typically expect to find in an office, although darkened indents strewn about the carpeting appear to indicate that furniture may have been present at one point in. burning amgel, download hangout

Level 3 is the 4th level of the Backrooms. . Backrooms level 3

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com/Absolute_Beast2discord: https://discord. The necessary things needed to be done to activate the breakers. The once familiar rooms now harbor murky, stagnant pools reaching up to your waist. Level 3 is the fourth positive level of The Backrooms. After a while of walking, a Smiler is going to chase you. The start of the level starts off with blue halls. Instructions. Many famous historical figures who disappeared have ended up in the backrooms and are now part of this group. Description: The bizarre architecture of Level 95. Wretches were first discovered during an encounter with a Base on Level 2 known as "The Survivors". The closed store line up, only emptyness in. Level 6 can be accessed through the Boiler Room in Level 5. The Nuclear Membri, also known as Entity N-1 (Nuclear-1), was the first entity to be discovered in Level -6. Level 55 is a supermarket of unknown size filled entirely and exclusively with freezer aisles. 14 existing in the Frontrooms regardless. Level 2 is the 3rd level of the Backrooms. Level 2 consists of long, dim concrete maintenance hallways with steam pipes lining the walls and ceilings. Level 11 is a sprawling, desolate cityscape of monolithic buildings and winding asphalt roads. The water is still, but the faint sound of the lukewarm water flows past. These rooms have levels with monsters and strange but often dangerous creatures. 1: A description of the void of Level 114, taken from a Lost Legions document (dated ~650 CE). This Level was discovered when a bunch of people wandered into Level 11 while following the signs in Level 9. 14 existing in the Frontrooms regardless. The Backrooms. Level 188: Windows. Secondly, the logo/company these gas stations are supposedly owned by are distinguishable from the Frontrooms, no indications of any company in Level 3. i was hoping i never had to do Stage 2 again, but The True Backrooms was updated to add Stage 3 so NOOOOOOOOOOOOOOOOOOOOOALSO; FLASHING LIGHTS WARNING. An enigma in its own right, the underwater electrical equipment and lights persist in their functions—their dull glow refracted and distorted by the water's surface. 2: Every so often, a stalagmite or stalactite may shudder to life, twisting and turning like a gear, unveiling a portal back to the Clockwork Realm of Level -2. The third section is the same as section 2, with the addition. 3 is a sub-level of Level 0. This level does not have large rooms like The Poolrooms; instead it is made out of an infinite series of hallways, made out of arches decorated with expansive tropical plants. Ex: blue and green left, yellow green right, the code is blue green yellow green. The Originals are a group of people trapped in the Backrooms throughout the passing of human history. These include: Tar, pipes, hospital beds, wheelchairs, shelves, and. An image of a neutral karma rating roller coaster in Level 999. The second section is the same, except it contains Hounds, which are dog-like creatures with shaggy hair. Level 11 is a sprawling, desolate cityscape of monolithic buildings and winding asphalt roads. Dec 13, 2022 @ 5:26pm. This collection shows every level of The Backrooms I could find on the workshop. Go to the far right through a red-ish door with a window. Learn more about this and other levels of The Backrooms on this web page. here is my final experience in the Backrooms: Level 3. Level 2 is the 3rd level of the Backrooms. it doesnt work, please give us more clues. , until it became dependent on its own. Stalactites and. Level 4 is mostly devoid of entities. The setting bears a strong resemblance to a very old and eerie office, and is even darker than the previous three. • Facelings (children wearing red vests with no face. Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon entry. Go to the far right through a red-ish door with a window. And instead of the walls being made out of ceramic, they are made out of concrete that is of great quality. On certain occasions, a mist appearing to “lower down” the. The conc. Level 100 is the 101st Level of the Backrooms. IT IS SO TERRIFYING👕Caylus Merch👕 https://shopcaylus. it's called the red lig. Proper supplies are always necessary in levels marked Class 3 and higher. Here are some glimpses of the new levels you can explore the next time you no-clip into the backrooms:. Those who entered were doomed to stay here until they died, which could come in an infinite number of ways. com🔥CODE BROOGMAS FOR 10% OFF🔥this backrooms level is about a guy who's been trapped in his own house for 12 years. Enter the parking garage by dropping down the hole after exiting The Lobby / “The Backroomslevel. It takes place in a Backrooms Level just like The Hoax Ending, but this Level is Level 9223372036854775807. It was taken sometime in 1981, though the exact date is unknown. The motel is located in a desert, which flourishes cacti and other plants adapted to the dry environment. Escape the Backrooms. This feeling can last even after the wanderer has left Level 4. This feeling can last even after the wanderer has left Level 4. snippetsWe are back inside the backrooms and this time one of the better Backrooms games has ben. The Backrooms Game FULL Edition currently in development, releasing into Early Access soon™! 3 SIMPLE RULES. Level 55 is a supermarket of unknown size filled entirely and exclusively with freezer aisles. • Facelings (children wearing red vests with no face. 2k Views 10 Comment. _cc _licensebox backrooms-remodeling-co level level-0 sub-level. After beating Level 5 you are able to go to "Fun" ->. Nearly Extinct: Very few of the entity remain and are mostly found on hidden levels. 14 existing in the Frontrooms regardless. The group started out as an exploration outpost in 2012, but it grew to become a military government of sorts by 2014. If you are looking for the first room everyone seems to enter the Backrooms at, look in the Lobby (Level 0). In this level it is easy to find random objects, some of which can be very valuable, such as lighters and weapons. Picture Level -3, a waterlogged reflection of Level 0. Level 3 is the 4th level of the Backrooms. Level 1 is the 2nd level of the Backrooms. Level 3 is also the level where the WiFi is the strongest. Smilers tend to reside in dark areas on Level 2 and Level 3. The M. Level 3 is the 4th level of the Backrooms. Description. The water is still, but the faint sound of the lukewarm water flows past. Unlike Level 0, this level possesses a. Several of them represent what is known as "Liminal Spaces," evoking an eerie feeling inside the minds of their inhabitants. An image of the futuristic halls. Hey guys this is a no commentary play through of the newly released to early access game Escape the Backrooms. Level 3 is the 4th level of Enter The Backrooms and where you must have thought “where is the exit at?” Level 3 appears as an infinite electrical station with walls with red bricks and wires everywhere. There are 6 locations in the East Substation, 5 in the West Substation, and 14 in. 589 Views 1. Level 2, also known as Pipe Dreams, is a long, dark, grimy, thin tunnel that has pipes extending infinitely along the walls. The fog often coalesces into condensation, forming puddles on the floor in inconsistent areas. Make sure to take one, since surviving this level is very difficult without one. Level 3. Wretches were first discovered during an encounter with a Base on Level 2 known as "The Survivors". It takes place in a Backrooms Level just like The Hoax Ending, but this Level is Level 9223372036854775807. Level 3是后室的第4层。 Level 3,也被称作"电气室", 是一个辽阔的、由一系列砖墙组成的细长走廊,电气设备遍布各处。 与Level 0类似,Level 3呈现出随机分割式的布局,通道向不同方向延伸并扭曲,通常不遵循任何逻辑。在整个Level 3中,墙壁和天花板上铺设的管道则是这个奇怪迷宫普遍存在的特征。. Level 0 is the 1st level of the Backrooms, being the first location that most wanderers will initially find themselves in. The description of this sub-level is nearly identical to Level 0. The description of this sub-level is nearly identical to Level 0. The atmosphere in Level -3 clings to you with a cold, humid grip, a stark contrast to the familiar comfort of Level 0. Think of them as spin-offs of the level they can be found in, levels within the level, or a level between two other levels. The first floor consists of a reception center, with a waiting place full of chairs made of blue plaid fabric, where a mythological creature. Although larger variants of these live inside the pipes, they are still small. This feeling can last even after the wanderer has left Level 4. com/user/SSundee?sub_confirmation=1=== ϟ || Friends || ϟ. Hey guys this is a no commentary play through of the newly released to early access game Escape the Backrooms. Unlike the usual spatial liminal Positive Levels, Negative Levels tend to have surreal REM sleep and trippy elements, and liminality in Negative Levels is more situational or psychological. Continue through the level as normal until you come into a hallway with 3 doors, one being a metal hull door. They all consist of randomly segmented rooms, which form in no particular pattern, and are extremely loud with the noises of machinery. Level 69 is an infinite motel, which accommodates an infinite amount of wanderers and facelings. • 2 yr. It's just that there's ice. If one spots a Skin Stealer in Level 0. • Crawlers (humanoid creatures with long hair and rotten skin that walk on all fours) • 6 Arms (a tall humanoid figure who walks slowly around the Backrooms). Level 3. The level is also completely black and white, with no colours, hence the name, Level Achromatopsia. Exits: To Level -2. Level 7, known as "Thalassophobia", is known for its vast, infinite sea that stretches indefinitely. Hounds are slightly faster than the player and will. These include: Tar, pipes, hospital beds, wheelchairs, shelves, and. . download google drive to macbook